Robinhood Chain · Real War Asset

Every shot burns supply.
Every fort claims war pay.

WarHood is a war economy game on Robinhood Chain: enlist, equip weapons, fight arenas, and hold forts to receive Stock Token war pay airdrops — with a structural burn/mint identity.

Chain Robinhood Token LOOT Identity burn/mint ≡ 1.11

Player loop

Connect → claim airdrop → enlist → mine → fight → rank up → fort → war pay.

01

Enlist & mine

Claim starter LOOT, mint W0, and begin pro-rata mining against network firepower.

02

Fight arenas

Stake into active battlefields, earn XP, climb ranks, and unlock fort tiers.

03

Hold forts

Higher ranks unlock fort purchase. Payday distributes Stock Token war pay airdrops.

Economy design

Transparent mechanics first. No yield language. No dividend framing. Only war pay airdrops and activity rewards.

LOOT

Combat fuel

Used for enlistment, weapons, arenas, and forts. Spend and burn drive the supply story.

Weapons

Firepower engines

Quality-tiered equipment with lifetime output. Gold weapons (1%) are status markers.

WarChest

War pay vault

Fort holders receive Stock Token war pay airdrops on payday events. Permissionless clock-in style release.

Compliance copy lock: public UI and marketing never use dividend / yield / interest language. Allowed: war pay airdrop, activity rewards, burn metrics, contract addresses.

Launch arc

Three-stage hype plan from docs freeze (v2).

D0–D7

Airdrop shot

Starter LOOT drop with expiry pressure, free W0 enlist, early weapon demand spike.

D7–D30

Deflation narrative

Public burn/mint dashboard, gold weapon openings, daily net-burn storytelling.

D30–D45

War pay day

First WarChest payday: real Stock Token hits fort holders. Community can trigger release.